Getting Started with Dwarf Fortress

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Publisher : "O'Reilly Media, Inc."
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Language : EN, FR, GB
ISBN 10 : 9781449314941
Pages : 219 pages
File : PDF, EPUB, or MOBI
Rating : 4.4/5 (493 users download)


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Summary Book Review Getting Started with Dwarf Fortress :

Download or read book Getting Started with Dwarf Fortress written by Peter Tyson and published by "O'Reilly Media, Inc.". This book was released on 2012-05-31 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author presents a guide to the computer game Dwarf Fortress, playable on Windows, Linux, and Mac OS X-based computers, with the author focusing on the game's simulation mode and how to establish and maintain a Dwarf Fortress city, manage its resources and train a dwarf military--

Getting Started with Dwarf Fortress

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Publisher : "O'Reilly Media, Inc."
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Language : EN, FR, GB
ISBN 10 : 9781449339821
Pages : 248 pages
File : PDF, EPUB, or MOBI
Rating : 4.4/5 (493 users download)


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Summary Book Review Getting Started with Dwarf Fortress :

Download or read book Getting Started with Dwarf Fortress written by Peter Tyson and published by "O'Reilly Media, Inc.". This book was released on 2012-05-25 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author presents a guide to the computer game Dwarf Fortress, playable on Windows, Linux, and Mac OS X-based computers, with the author focusing on the game's simulation mode and how to establish and maintain a Dwarf Fortress city, manage its resources and train a dwarf military--

Getting Started with Dwarf Fortress

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ISBN 10 : 1449339794
Pages : pages
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Rating : 4.3/5 (397 users download)


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Summary Book Review Getting Started with Dwarf Fortress :

Download or read book Getting Started with Dwarf Fortress written by Peter Tyson and published by . This book was released on 2012 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve. The book{u2019}s focus is the game{u2019}s simulation mode, in which you{u2019}re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You{u2019}ll soon have stories to share from your interactions with the Dwarf Fortress universe. Create your own world, then locate a site for an underground fortress Equip your party of dwarves and have them build workshops and rooms Produce a healthy food supply so your dwarves won{u2019}t starve (or go insane) Retain control over a fortress and dozens of dwarves, their children, and their pets Expand your fortress with fortifications, stairs, bridges, and subterranean halls Construct fantastic traps, machines, and weapons of mass destruction.

Comparative Textual Media

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Publisher : U of Minnesota Press
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ISBN 10 : 9781452940588
Pages : 344 pages
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Rating : 4.4/5 (529 users download)


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Summary Book Review Comparative Textual Media :

Download or read book Comparative Textual Media written by N. Katherine Hayles and published by U of Minnesota Press. This book was released on 2013-12-01 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the past few hundred years, Western cultures have relied on print. When writing was accomplished by a quill pen, inkpot, and paper, it was easy to imagine that writing was nothing more than a means by which writers could transfer their thoughts to readers. The proliferation of technical media in the latter half of the twentieth century has revealed that the relationship between writer and reader is not so simple. From telegraphs and typewriters to wire recorders and a sweeping array of digital computing devices, the complexities of communications technology have made mediality a central concern of the twenty-first century. Despite the attention given to the development of the media landscape, relatively little is being done in our academic institutions to adjust. In Comparative Textual Media, editors N. Katherine Hayles and Jessica Pressman bring together an impressive range of essays from leading scholars to address the issue, among them Matthew Kirschenbaum on archiving in the digital era, Patricia Crain on the connection between a child’s formation of self and the possession of a book, and Mark Marino exploring how to read a digital text not for content but for traces of its underlying code. Primarily arguing for seeing print as a medium along with the scroll, electronic literature, and computer games, this volume examines the potential transformations if academic departments embraced a media framework. Ultimately, Comparative Textual Media offers new insights that allow us to understand more deeply the implications of the choices we, and our institutions, are making. Contributors: Stephanie Boluk, Vassar College; Jessica Brantley, Yale U; Patricia Crain, NYU; Adriana de Souza e Silva, North Carolina State U; Johanna Drucker, UCLA; Thomas Fulton, Rutgers U; Lisa Gitelman, New York U; William A. Johnson, Duke U; Matthew G. Kirschenbaum, U of Maryland; Patrick LeMieux; Mark C. Marino, U of Southern California; Rita Raley, U of California, Santa Barbara; John David Zuern, U of Hawai‘i at Mānoa.

Dwarf Fortress Gathers at the Statue and Attends a Party

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ISBN 10 : OCLC:558710326
Pages : 225 pages
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Rating : 4.:/5 (558 users download)


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Summary Book Review Dwarf Fortress Gathers at the Statue and Attends a Party :

Download or read book Dwarf Fortress Gathers at the Statue and Attends a Party written by Joshua Lindsay Diaz and published by . This book was released on 2009 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: In designing DwarfFortress as part roguelike and part simulation, Tarn and Zach Adams of Bay 12 Games drew on a tradition of game genres that used proceduralism and simulation to give players unique paths through the game. The specific choices in their design served their goal of "giv[ing] rise to some really awesome stories from the players themselves," I argue, because it took advantage of what Henry Jenkins calls "narrative architecture." Expanding on Jenkins' idea to examine narrative architectures of space, code, and player choice, the thesis shows how Bay 12 not only encouraged players to view the game as a world full of stories, but also gave players tools to craft their own kinds of tellable moments through the game. Tellable moments, as described by Marie-Laure Ryan and Lisbeth Klastrup, are events which, because they either create or break expected patterns, are well-suited to use in plots, and serve as resources for storytelling. As players became authors, they engaged in a sort of 'narrative play' through the game's affordances (and tools created in the community) in order to craft more elaborate and specific story arcs within the general confines of the game. This narrative play is a gameplay strategy in which players use the game's narrative architecture in order to goad the game's code into producing certain kinds of outcomes, outcomes which they aim to use for storytelling. Three different stories provide us with a set of tellable moments in which narrative play alternatively responds to gameplay challenge, creates an environment that embodied and staged story, and reconfigures code in order to create new types of tellable moments.

RimWorld Guide - Tips and Tricks

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Language : EN, FR, GB
ISBN 10 : 9798749087512
Pages : 34 pages
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Rating : 4.7/5 (49 users download)


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Summary Book Review RimWorld Guide - Tips and Tricks :

Download or read book RimWorld Guide - Tips and Tricks written by Saturnx1 and published by . This book was released on 2021-05-05 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide for Rimworld will provide you with a detailed description of the game interface and controls. You will learn invaluable information that will, to a large extent, allow your colonists to survive. Apart from that, this guide provides a detailed description of many complex mechanics of the game, you will learn which features of the colonists are key for survival and what is the best way to develop your colony.Rimworld is an expansive strategy game that resembles, in many of its aspects, Dwarf Fortress. During the game, you will have to ensure the survival of the colonists that have inhabited a distant planet. The key to success is to cater for their needs and the necessity to protect them from danger, whether posed by space pirates, wildlife or other cataclysms.

The Making of Minecraft

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Publisher : Cherry Lake
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Language : EN, FR, GB
ISBN 10 : 9781634722599
Pages : 32 pages
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Rating : 4.6/5 (347 users download)


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Summary Book Review The Making of Minecraft :

Download or read book The Making of Minecraft written by Jennifer Zeiger and published by Cherry Lake. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 100 million players around the world, Minecraft is one of the most popular video games of all time. Its unique design encourages players to use their creativity and problem solving skills to build entire worlds from scratch. In this book, readers will discover how the game began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon.

Procedural Generation in Game Design

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Publisher : CRC Press
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ISBN 10 : 9781351642910
Pages : 336 pages
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Rating : 4.3/5 (516 users download)


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Summary Book Review Procedural Generation in Game Design :

Download or read book Procedural Generation in Game Design written by Tanya Short and published by CRC Press. This book was released on 2017-06-12 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Readers will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short’s and Tarn Adams’ Procedural Generation in Game Design offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline. Key Features: Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways Includes industry leaders’ experiences and lessons from award-winning games World’s finest guide for how to begin thinking about procedural design

Minecraft Main Menu and Pause Menu Guide: Main and Pause Menu Explained

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Publisher : Minecraft Main Menu and Pause
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Language : EN, FR, GB
ISBN 10 : 1090738641
Pages : 40 pages
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Rating : 4.7/5 (386 users download)


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Summary Book Review Minecraft Main Menu and Pause Menu Guide: Main and Pause Menu Explained :

Download or read book Minecraft Main Menu and Pause Menu Guide: Main and Pause Menu Explained written by Vince Andrew Dela Cruz and published by Minecraft Main Menu and Pause. This book was released on 2019-03-17 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is a sandbox construction game created by Mojang AB founder Markus "Notch" Persson, inspired by Infiniminer, Dwarf Fortress, Dungeon Keeper, and Notch's past games Legend of the Chambered and RubyDung. Gameplay involves players interacting with the game world by placing and breaking various types of blocks in a three-dimensional environment. In this environment, players can build creative structures, creations, and artwork on multiplayer servers and singleplayer worlds across multiple game modes.Minecraft: Java Edition is available for 23.95 (US$26.95, £17.95). When purchased, singleplayer and multiplayer game modes can be played using the downloadable stand-alone launcher. The official demo is free, but has a time limit. Minecraft development started around May 10, 2009, and pre-orders for the full game were accepted starting from June 13, 2009. Minecraft's official release date was November 18, 2011. As of July 4, 2018, Java Edition is the second best-selling PC game of all time and has reached 29 million sales as of October 18, 2018.On August 16, 2011, Minecraft: Pocket Edition, the first edition to use the Bedrock Edition codebase, was released for the Sony Xperia Play gaming smartphone. After its exclusivity with Sony expired, it was released for Android devices on October 7, 2011, iOS devices on November 17, 2011, Fire OS devices on September 13, 2012, and Windows Phone 8.1 on December 10, 2014 for US$6.99. Bedrock Edition was then ported to nonmobile platforms for the first time, starting with Minecraft: Windows 10 Edition on July 29, 2015, and followed by Minecraft: Gear VR Edition on April 27, 2016, and Minecraft: Apple TV Edition and Minecraft: Fire TV Edition on December 19, 2016. On December 1, 2016, Pocket Edition reached 40 million sales. On December 19, 2016, Pocket Edition for Windows Phone 8.1 was officially discontinued. It was replaced by Pocket Edition for Windows 10 Mobile on February 22, 2017. On September 24, 2018, the Apple TV Edition was officially discontinued. On May 9, 2012, Minecraft: Xbox 360 Edition was released for the Xbox 360 on Xbox Live Arcade for US$19.99, where it subsequently broke every previous sales record. Xbox 360 Edition was the first version to use the codebase known as Legacy Console Edition. It was followed by Minecraft: PlayStation 3 Edition on December 17, 2013, Minecraft: PlayStation 4 Edition on September 4, 2014, Minecraft: Xbox One Edition on September 5, 2014, Minecraft: PlayStation Vita Edition on October 14, 2014, Minecraft: Wii U Edition on December 17, 2015, and Minecraft: Nintendo Switch Edition on May 11, 2017. As of December 18, 2018, all editions under this codebase, with the exception of the PlayStation 4 Edition, have been discontinued. On February 11, 2013, Minecraft: Pi Edition was released for the Raspberry Pi. The Pi Edition was intended as an educational tool for novice programmers and users were encouraged to open and change the game's code using its API. There were never any subsequent updates and the edition is now officially discontinued. On September 15, 2014, Mojang AB and all of its assets (including Minecraft) were purchased by Microsoft for US$2.5 billion. Minecraft China was released on September 5, 2017 for iOS, August 8, 2017 for PC, and October 12, 2017 for Android. The gameplay is almost the same as the normal Bedrock and Java editions, but is free to play. After a beta testing period, Minecraft: Education Edition was released on November 1, 2016 for US$5 per user per year. The Education Edition contains features that make Minecraft more accessible and effective in a classroom setting. On September 13, 2017, Minecraft: New Nintendo 3DS Edition was released for the New Nintendo 3DS, New Nintendo 3DS XL, and New Nintendo 2DS XL. This edition was officially discontinued on January 15, 2019.

First Steps in Anglo-Saxon

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Publisher :
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Language : EN, FR, GB
ISBN 10 : UOM:39015004073352
Pages : 107 pages
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Rating : 4.3/5 (91 users download)


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Summary Book Review First Steps in Anglo-Saxon :

Download or read book First Steps in Anglo-Saxon written by Henry Sweet and published by . This book was released on 1897 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Minecraft, Second Edition

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Publisher : Seven Stories Press
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ISBN 10 : 9781609806866
Pages : 320 pages
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Rating : 4.6/5 (98 users download)


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Summary Book Review Minecraft, Second Edition :

Download or read book Minecraft, Second Edition written by Daniel Goldberg and published by Seven Stories Press. This book was released on 2015-06-16 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The incredible tale of a little game that shook the international gaming world--now with new material including a behind-the-scenes look at the sale to Microsoft. For this second edition, the story has been enriched with more Minecraft than ever--a new section describes Minecraft's sale to Microsoft, Notch's less than heartwarming last day in the office, and Mojang's final days of independence. His whole life, all Markus Persson wanted to do was create his own games. Create his own games and get rich. Then in 2009 a strange little project of his quickly grew into a worldwide phenomenon and, in just a few short years, turned its maker into an international icon. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age—improbable success, fast money, and the power of digital technology to shake up a rock-solid industry. It's a story about being lost and finding your way, of breaking the rules and swimming against the current. It's about how the indie gaming scene rattled the foundations of corporate empires. But, above all, this is the story of how a creative genius chased down a crazy dream: the evolution of a shy amateur programmer into a video game god.

Minecrafter

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Publisher : Triumph Books
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ISBN 10 : 9781600789328
Pages : 112 pages
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Rating : 4.6/5 (7 users download)


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Summary Book Review Minecrafter :

Download or read book Minecrafter written by Triumph Books and published by Triumph Books. This book was released on 2013-09-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Minecraft is one of the fastest-growing phenomena in video game history, played by tweens everywhere on their video game consoles, tablets, and even smartphones. Popular with both girls and boys, this “virtual play set” of building blocks lets players create essentially anything they can imagine. With Minecrafter, the unofficial comprehensive guide for this virtual world, beginners, experts, and general enthusiasts of Minecraft will learn how to get more out of their valuable playtime—how to build better structures and cooler worlds and how to cooperate more efficiently in multiplayer mode. This full-color book shares strategy from Minecraft’s top players, examines the creation of many of today’s most impressive worlds, and provides a glimpse at what’s to come in this ever-expanding universe. It also includes a bonus section on other building games, including Lego Universe.

Minecraft - Unabridged Guide

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Publisher : Tebbo
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Language : EN, FR, GB
ISBN 10 : 1486197205
Pages : 94 pages
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Rating : 4.1/5 (972 users download)


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Summary Book Review Minecraft - Unabridged Guide :

Download or read book Minecraft - Unabridged Guide written by Jose Jane and published by Tebbo. This book was released on 2012-10 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete, Unabridged Guide to Minecraft. Get the information you need--fast! This comprehensive guide offers a thorough view of key knowledge and detailed insight. It's all you need. Here's part of the content - you would like to know it all? Delve into this book today!..... : Although Persson maintained a day job with Jalbum. net at first, he later moved to working part-time and has since quit in order to work on Minecraft full-time as sales of the beta version of the game have expanded. ...On April 7, 2011, Persson made a post on his blog that Mojang has decided to move the game out of Beta on November 11, 2011; however this would not be the finished product, as the game would be continuously updated before and after the release. [non-primary source needed] ...Currently Minecraft for Xbox 360 is limited, although in time the game will be in sync with the PC version, but on the first release, Xbox Minecraft was many versions behind the current 1. ...The game also appears to be like Classic - it takes no time to destroy blocks, an infinite number of blocks can be placed, there is only a small number of blocks, there is no day/night cycle, there are no mobs, and the map itself is finite. There is absolutely nothing that isn't thoroughly covered in the book. It is straightforward, and does an excellent job of explaining all about Minecraft in key topics and material. There is no reason to invest in any other materials to learn about Minecraft. You'll understand it all. Inside the Guide: Minecraft, Mojang, Minicraft, Markus Persson, Lightweight Java Game Library, Lego Minecraft, Kristoffer Zetterstrand, Julian Gough, Jens Bergensten, Indie game, Independent Games Festival, Health (gaming), Game Developers Choice Awards, Experience point, Dwarf Fortress, Dungeon Keeper, Cobalt (video game), Bandcamp, 4J Studios, 0x10c

Timeless

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Publisher : HarperCollins
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ISBN 10 : 9780062688583
Pages : 448 pages
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Rating : 4.0/5 (626 users download)


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Summary Book Review Timeless :

Download or read book Timeless written by R. A. Salvatore and published by HarperCollins. This book was released on 2018-09-04 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times and USA Today Bestseller! R. A. Salvatore returns with one of fantasy's most beloved and enduring icons, the dark elf Drizzt Do'Urden, in an all-new trilogy full of swordplay, danger, and imaginative thrills. Centuries ago, in the city of Menzoberranzan, the City of Spiders, the City of Drow, nestled deep in the unmerciful Underdark of Toril, a young weapon master earned a reputation far above his station or that of his poor house. The greater nobles watched him, and one matron, in particular, decided to take him as her own. She connived with rival great houses to secure her prize, but that prize was caught for her by another, who came to quite enjoy the weapon master. This was the beginning of the friendship between Zaknafein and Jarlaxle, and the coupling of Matron Malice and the weapon master who would sire Drizzt Do’Urden. R. A. Salvatore reveals the Underdark anew through the eyes of Zaknafein and Jarlaxle—an introduction to the darkness that offers a fresh view of the opportunities to be found in the shadows and an intriguing prelude to the intriguing escapes that lie ahead in the modern-day Forgotten Realms. Here, a father and his son are reunited and embark on adventures that parallel the trials of centuries long past as the friends of old are joined by Drizzt, Hero of the North, trained by Grandmaster Kane in the ways of the monk. But the scourge of the dangerous Lolth’s ambitions remain, and demons have been foisted on the unwitting of the surface. The resulting chaos and war will prove to be the greatest challenge for all three.

The Scottish Review

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ISBN 10 : UCAL:B2989366
Pages : pages
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Rating : 4.:/5 (29 users download)


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Summary Book Review The Scottish Review :

Download or read book The Scottish Review written by and published by . This book was released on 1892 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game AI Pro 2

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Publisher : CRC Press
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ISBN 10 : 9781498760423
Pages : 577 pages
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Rating : 4.4/5 (987 users download)


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Summary Book Review Game AI Pro 2 :

Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com

Warhammer Online: Age of Reckoning

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Publisher : Prima Lifestyles
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Language : EN, FR, GB
ISBN 10 : 0761559272
Pages : 335 pages
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Rating : 4.5/5 (592 users download)


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Summary Book Review Warhammer Online: Age of Reckoning :

Download or read book Warhammer Online: Age of Reckoning written by Michael Searle and published by Prima Lifestyles. This book was released on 2008 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Exclusive in-game item for that extra edge while leveling • Detailed maps labeled with points of interest • Realm vs. Realm (RvR) tips from the experts • In-depth class section written by gamers, for gamers • Tips for creating and leveling a guild • Regular updates posted on the Prima Games forums and available for download on all digital versions of the product.