The Animator's Reference Book

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Publisher : Course Technology
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Language : EN, FR, GB
ISBN 10 : UOM:39015060890806
Pages : 324 pages
File : PDF, EPUB, or MOBI
Rating : 4.3/5 (91 users download)


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Summary Book Review The Animator's Reference Book :

Download or read book The Animator's Reference Book written by Les Pardew and published by Course Technology. This book was released on 2005 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of photographs that show a wide range of human motion to help create 2D and 3D computer animation.

The Animation Book

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Publisher : Three Rivers Press (CA)
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Language : EN, FR, GB
ISBN 10 : 0517886022
Pages : 426 pages
File : PDF, EPUB, or MOBI
Rating : 4.8/5 (86 users download)


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Summary Book Review The Animation Book :

Download or read book The Animation Book written by Kit Laybourne and published by Three Rivers Press (CA). This book was released on 1998 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.

Tradigital Maya

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Publisher : CRC Press
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Language : EN, FR, GB
ISBN 10 : 9781136126628
Pages : 540 pages
File : PDF, EPUB, or MOBI
Rating : 4.1/5 (361 users download)


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Summary Book Review Tradigital Maya :

Download or read book Tradigital Maya written by Lee Montgomery and published by CRC Press. This book was released on 2012-08-06 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.

The Fundamentals of Animation

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Publisher : Bloomsbury Publishing
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Language : EN, FR, GB
ISBN 10 : 9781472575272
Pages : 216 pages
File : PDF, EPUB, or MOBI
Rating : 4.4/5 (725 users download)


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Summary Book Review The Fundamentals of Animation :

Download or read book The Fundamentals of Animation written by Paul Wells and published by Bloomsbury Publishing. This book was released on 2016-08-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura

The Game Animator's Guide to Maya

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Publisher : John Wiley & Sons
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Language : EN, FR, GB
ISBN 10 : 9780470338780
Pages : 266 pages
File : PDF, EPUB, or MOBI
Rating : 4.4/5 (73 users download)


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Summary Book Review The Game Animator's Guide to Maya :

Download or read book The Game Animator's Guide to Maya written by Michael McKinley and published by John Wiley & Sons. This book was released on 2008-05-05 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more

The Game Animator's Guide to Maya

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Author :
Publisher : John Wiley & Sons
Release Date :
Language : EN, FR, GB
ISBN 10 : 9780470099599
Pages : 266 pages
File : PDF, EPUB, or MOBI
Rating : 4.4/5 (7 users download)


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Summary Book Review The Game Animator's Guide to Maya :

Download or read book The Game Animator's Guide to Maya written by Michael McKinley and published by John Wiley & Sons. This book was released on 2006-06-26 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills. The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials. The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find: * Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview * Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors * Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more * True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more

jQuery 2.0 Animation Techniques Beginner’s Guide

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Publisher : Packt Publishing Ltd
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Language : EN, FR, GB
ISBN 10 : 9781782169659
Pages : 292 pages
File : PDF, EPUB, or MOBI
Rating : 4.7/5 (821 users download)


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Summary Book Review jQuery 2.0 Animation Techniques Beginner’s Guide :

Download or read book jQuery 2.0 Animation Techniques Beginner’s Guide written by Adam Culpepper and published by Packt Publishing Ltd. This book was released on 2013-12-24 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide to help you create attractive web page animations using jQuery. Written in a friendly and engaging approach this book is designed to be placed alongside your computer as a mentor. If you are a web designer or a frontend developer or if you want to learn how to animate the user interface of your web applications with jQuery, this book is for you. Experience with jQuery or Javascript would be helpful but solid knowledge base of HTML and CSS is assumed.

Animation, a Reference Guide

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Publisher : Greenwood
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Language : EN, FR, GB
ISBN 10 : UOM:39015031597274
Pages : 385 pages
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Rating : 4.3/5 (91 users download)


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Summary Book Review Animation, a Reference Guide :

Download or read book Animation, a Reference Guide written by Thomas W. Hoffer and published by Greenwood. This book was released on 1981 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers the four basic classes of cel-animation, object-animation, drawing-on-film, and computer animation.

Guide to Computer Animation

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Publisher : CRC Press
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Language : EN, FR, GB
ISBN 10 : 9781136134869
Pages : 264 pages
File : PDF, EPUB, or MOBI
Rating : 4.1/5 (361 users download)


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Summary Book Review Guide to Computer Animation :

Download or read book Guide to Computer Animation written by Marcia Kuperberg and published by CRC Press. This book was released on 2012-11-12 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.

Action Analysis for Animators

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Publisher : Taylor & Francis
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Language : EN, FR, GB
ISBN 10 : 9780240812182
Pages : 426 pages
File : PDF, EPUB, or MOBI
Rating : 4.2/5 (48 users download)


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Summary Book Review Action Analysis for Animators :

Download or read book Action Analysis for Animators written by Chris Webster and published by Taylor & Francis. This book was released on 2012 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Extensive illustrations of people and animals in motion that break down the action in a step-by-step manner.

A Guide to Computer Animation

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Publisher : Taylor & Francis
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Language : EN, FR, GB
ISBN 10 : 9780240516714
Pages : 265 pages
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Rating : 4.2/5 (45 users download)


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Summary Book Review A Guide to Computer Animation :

Download or read book A Guide to Computer Animation written by and published by Taylor & Francis. This book was released on with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Animation in the Home Digital Studio

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Publisher : Taylor & Francis
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Language : EN, FR, GB
ISBN 10 : 9781136132933
Pages : 240 pages
File : PDF, EPUB, or MOBI
Rating : 4.1/5 (361 users download)


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Summary Book Review Animation in the Home Digital Studio :

Download or read book Animation in the Home Digital Studio written by Steven Subotnick and published by Taylor & Francis. This book was released on 2012-11-12 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on your set-up? No. The author's charts and project timelines will guide you and make the overwhelming simple, and keep your shopping lists manageable. With Animation in the Home Digital Studio, amateurs and animation students alike can learn how to create a variety of computer animations: from puppet to clay to pixilated, drawn and cartoon. This book contains a CD-ROM loaded with animation clips and exercises. The book's 8-page color insert illustrates stills from the work of independent animators around the world. The book's guide to resources contains a comprehensive list of contests, shows, societies, organizations, e-zines, and more. Steven Subotnick takes a personal approach to animation. His book is for artists, amateurs, professionals, students, and anyone who wants to use animation as a means of expression. It explains how to create a variety of animations: from puppet to cutout, and from drawn to object animation. Subotnick covers the use of popular software products, including Macromedia Flash, Adobe Photoshop®, Adobe Premiere®, Digidesign ProTools Free, and others.

From Screen to Theme: A Guide to Disney Animated Film References Found Throughout the Walt Disney World(r) Resort

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Publisher : Dog Ear Publishing
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Language : EN, FR, GB
ISBN 10 : 9781608444083
Pages : 256 pages
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Rating : 4.6/5 (84 users download)


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Summary Book Review From Screen to Theme: A Guide to Disney Animated Film References Found Throughout the Walt Disney World(r) Resort :

Download or read book From Screen to Theme: A Guide to Disney Animated Film References Found Throughout the Walt Disney World(r) Resort written by Brent Dodge and published by Dog Ear Publishing. This book was released on 2010-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Screen to Theme: A Guide to Disney Animated Film References Found Throughout the Walt Disney World(r) Resort is your guide to finding references to some of your favorite Disney animated films. Also within the book, you will find recaps of some of your favorite Disney animated films, fun facts, and helpful hints on where you can meet some of your favorite Disney characters. Brent Dodge has been a self proclaimed "Disney nerd" his entire life. He has been visiting Walt Disney World since he was one, and after spending more than 600 days in the parks and reading up on everything Disney, he has become known as a Disney "expert" by family and friends. He continues to visit the parks multiple times a year and currently resides in Delafield, Wisconsin.

The Animation Book

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Publisher : Three Rivers Press
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Language : EN, FR, GB
ISBN 10 : UOM:39015006315629
Pages : 308 pages
File : PDF, EPUB, or MOBI
Rating : 4.3/5 (91 users download)


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Summary Book Review The Animation Book :

Download or read book The Animation Book written by Kit Laybourne and published by Three Rivers Press. This book was released on 1979 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussion on such topics as basic movement, soundtrack synchronization, projecting equipment, storyboarding, and cartoon materials.

JQuery Reference Guide

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Publisher : Packt Publishing Ltd
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Language : EN, FR, GB
ISBN 10 : 9781849510059
Pages : 336 pages
File : PDF, EPUB, or MOBI
Rating : 4.8/5 (495 users download)


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Summary Book Review JQuery Reference Guide :

Download or read book JQuery Reference Guide written by Jonathan Chaffer and published by Packt Publishing Ltd. This book was released on 2010-01-27 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book and eBook is a comprehensive exploration of the popular JavaScript library

Animated Performance

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Publisher : Bloomsbury Publishing
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Language : EN, FR, GB
ISBN 10 : 9781350039629
Pages : 256 pages
File : PDF, EPUB, or MOBI
Rating : 4.3/5 (5 users download)


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Summary Book Review Animated Performance :

Download or read book Animated Performance written by Nancy Beiman and published by Bloomsbury Publishing. This book was released on 2017-08-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of animation to portray a limitless variety of characters and ensure that no two performances are ever alike. More than 300 color illustrations demonstrate how animal and fantasy characters can live and move without losing their non-human qualities and interviews with Disney animators Art Babbitt, Frank Thomas, Ollie Johnston and Ellen Woodbury make this a unique insight into bringing a whole world of characters to life. New to the second edition: A new chapter with introductory exercises to introduce beginner animators to the the world of animated acting; dozens of new assignments and examples focusing on designing and animating fantasy and animal characters.

The Art of Flash Animation: Creative Cartooning

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Publisher : Wordware Publishing, Inc.
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Language : EN, FR, GB
ISBN 10 : 9781449633790
Pages : 464 pages
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Rating : 4.4/5 (496 users download)


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Summary Book Review The Art of Flash Animation: Creative Cartooning :

Download or read book The Art of Flash Animation: Creative Cartooning written by Mark Smith and published by Wordware Publishing, Inc.. This book was released on 2007-02-26 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part animation guide, part Flash manual, The Art of Flash Animation: Creative Cartooning provides a practical primer on classic, hand-drawn 2D screen animation as well as an introduction to using Flash for creating your own cartoons. Section I discusses the terms and techniques of hand-drawn animation, character design, and storyboards, while Section II covers scanning, digitizing your artwork into Flash, and setting up scenes. Topics include how to animate a walk cycle; recording and editing dialogue, sound effects, and music; how to use recyclable symbols to make the animation process more efficient; preparing your work for video or web download.